Thursday, March 29, 2007

I had good feeling

Final Fantasy Tactics is an amazing game. Tactics Advance has some flaws in comparison, but I actually spent more time playing it. I'm out of the running to get The Lion War at least for the time being, but Final Fantasy Tactics A2 has finally been shown to the public.

Here are the things I can tell from the screenshot
1. The artwork is still the same. For me, that is a plus. I enjoyed FFTA's artwork, and I'm liking what I've seen of Revenant Wings (Same artist, you see). It seems cleaner and simpler than other FF art, especially when compared to newer console releases.
2. They haven't changed the graphics at all. Way to cop-out, but I guess I can't blame them. It'll make the game for cheaper and faster to produce. I just hope it doesn't make the game too similar.

FFTA had some flaws that I would really like to see addressed. There was a complete lack of difficulty, for one. Secondly and far more importantly, the way jobs were distributed among races was incorrect. I am talking about the Viera. In their race-specific classes, they have Summoner, Red Mage, Sniper, and Assasin. Combine those in almost any combination and you have an unholy beast of death. Red Mage can doublecast magic, summoners can summon powerful monsters (combine the two to doublecast summons, of course), Snipers can turn invisible and cause status ailments from far away, and Assasins can INSTANT KILL anything for 32 MP. Add half-MP and that's friggin' 16. Either make all classes available to all races, or give some of the awesome ones to other races.
See, Ritz was the smart one. She got into a whole Viera clan and learned their ways. Marche gets stuck with being an (admittedly awesome) dual-wielding Paladin Ninja, but Ritz can eventually become a dual-casting Assasin. That is entirely gross. And Montblanc...well, he gets a gun, so I guess he is probably ok with anything.
And another thing: Final Fantasy Tactics games need to treat story-important characters as if they are important to the story. Ramza should've been able to become a Heaven Knight like his father before him. Marche should be able to do SOMETHING awesome. Don't leave it to the villains to get the ridiculously awesome classes. They aren't going to win anyway. We already know that. Unless of course you subscribe to the theory that Ramza is the villain of FFTA. Except that he didn't get a ridiculously awesome class. Seems to me, based on the rules of FFT, he ain't that badguy. He's just some jerk who hangs around with a moogle that named his clan "Nutsy."

....ok, last thing. I have an odd relationship with the whole SRPG genre, namely that I've tried a few and I've only really PLAYED the FFT series. That's kinda weird, right? Well the DS is going to test me. Luminous Arc looks pretty cool, and it is coming to America. Meanwhile Hoshigami Remix has been announced. It was originally released for PS1 around 2001. I was really interested in it up until almost everyone said it sucked way bad. I suppose we'll see how it goes.
But here is the important thing: Is any of these games have wireless battle options (or, even better, wi-fi) I'll be bugging all you jerks to throw down. I may not be good at tactics games, but I enjoy playing and grinding. And sometimes grinding really IS what it is about.

1 comment:

JCDenton said...

I need to borrow FFT at some point. Everyone on Parish's forums seems gaga over it.