Friday, May 18, 2007

Folklore

Okay. So we don't have a budget here at TheNakedGamer, and the mailman keeps stealing all the review copies developers keep sending us. So we don't really get to play all that many brand new games, simply because that would be impractical.

What we do get to do is read about them, and what I'm reading about Game Republic's Folklore is pretty awesome. Apparently, you're some sort of evil Kirby, sucking powers from your defeated foes, except way more awesome than I've made that sound. (Or, more accurately, one of two different power-sucking-heroes, since the game is said to have two playable characters, in the Dante/Virgil tradition (Yes, these guys made DMC)).



This news is coming with Sony's recent Gamer's Day, which I hear has been pretty much the success E3 was always supposed to be. My take on the situation is this: E3 had the potential to be a productive marketing force, but its taste for the show portion of tradeshow overwhelmed its potential for profit. Sony's recent effort gave us more games and less glitz, possibly in response to the God of War 2 European Fiasco, possibly because they didn't need the glitz to get attention because they didn't have to compete with Nintendo, Microsoft, etc. for this week's limelight.

I'm looking forward to more of these smaller events. Not only can they deliver more content when they aren't concerned with trying to top the showmanship of their neighbor's booth, but it also means my calendar isn't quite so E3-centric.

1 comment:

JCDenton said...

Folklore is being published by SCE, which means Capcom Production Studio 1/4/Shinji Mikami had nothing to do with it. Also, its an RPG, not an action game. I saw a preview for the game back when it was Monster Kingdom: Unknown Realms, and it looked pretty cool, though grabbing enemy powers just makes me want to play Aria/Dawn of Sorrow.

As for E3, I always wanted to go and now I never will. However, I agree, hopefully these more focused events will give games that need it a chance to shine. At the same time though, competition for press may have spurred bigger, better announcements.